u uaRO
Class · Episode 11.2

Priest

Support Підтримка · зцілення та бафи Transcendent / ep11.2
Overview
Priest

Priest is a devoted servant of the Prontera Church, channeling holy power to heal allies and smite the undead. On uaRO's classic 1x Pre-Renewal server, Priest is the backbone of any party: Heal, Resurrection, and Magnificat turn an ordinary group into a resilient fighting force capable of pushing through the hardest dungeons. High INT maximizes healing output, DEX reduces cast delay for responsive support, and VIT provides the durability needed in WoE back-lines and long PvM sessions. Solo farming is viable via Turn Undead and Sanctuary in undead-heavy maps like Glast Heim, but the Priest truly shines when standing alongside allies as healer and buffer.

Signature skills
Heal
Відновлює HP одному союзнику або завдає шкоди Undead/Demon-ворогам
Resurrection
Повертає мертвого союзника до життя з часткою HP
Magnificat
AoE-бафф, подвоює регенерацію SP усіх поруч
Sanctuary
Розміщує зону на землі, що регулярно лікує союзників або шкодить нежиті
Turn Undead
Шанс миттєво знищити Undead-ворога одним ударом Святого світла
All class skills

Skills available to this class, with descriptions.

Basic Skill
Basic Skill
Allow to use an extra inventory that can hold 300 types of items. Talk to a Kafra to access it. All town Kafras offer this service, but some located in the wilderness may not.
First Aid
First Aid
Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items.
Divine Protection
Divine Protection
Reduces damage from Undead property and Demon family monsters by (3*SkillLV)+[0.04*(BaseLV + 1)]. Damage is subtracted after DEF reductions.
Demon Bane
Demon Bane
Increases damage against Undead property and Demon family monsters by (3*SkillLV)+[0.05*(BaseLV + 1)]. Damage ignores DEF reduction from armor, but not from VIT. The skill bonus increases with higher character BaseLV.
Ruwach
Ruwach
Reveals Hiding and Cloaking players and monsters within range. Revealed players and monsters are hit with a holy element Magic attack with a strength of MATK*1.45.
Pneuma
Pneuma
Does not block splash damage or negate the Flee reducing effects of having multiple targets attacking you. Do note that although you can see the animation on top of a Land Protector, Pneuma will have no effect.
Teleport
Teleport
You must actually select an option by clicking or with the up/down arrow keys and pressing enter for the effect to occur. Once you actually teleport, you will count as having "just entered the map". This means that Aggressive monsters won't see you for 3 seconds or until you move.
Warp Portal
Warp Portal
After filling all 3 possible Memo Points, setting a new Memo Point will replace the oldest current Memo Point (the bottom one on the list). The number of Memo Points available to you is equal to the SkillLV - 1 (therefore, at level 1 you have no memo points available and can only cast a Warp Portal to your Save Point).
Heal
Heal
Heals a target's HP for [(BaseLV+INT)/8]*(4+8*SkillLV). When used against Undead property monsters, it is a holy attack that ignores MDEF and INT, but deals only half damage (that is, HealValue*ElementModifier/2).
Increase AGI
Increase AGI
Increases AGI of target by 2+SkillLV and increases movement speed by 25%. Casting is accompanied by the "AGI UP" message over the target. Dispels Decrease Agility when cast. Dispelled by Decrease Agility and Quagmire.
Decrease AGI
Decrease AGI
The formula for success is believed to be SuccessRate = 40 + 2*SkillLV + (BaseLV + INT)/5 - Target MDEF where SuccessRate is expressed as a percentage. Duration is halved on players. Does not work against Boss monsters.
Aqua Benedicta
Aqua Benedicta
Creates 1 Holy Water. Caster must stand in water for the skill to succeed. Map-wide submersion (Undersea Tunnel LV 4/5 or Sunken Ship) does not work.
Signum Crusis
Signum Crusis
Reduces the DEF (not VIT DEF) of Undead property and Demon family monsters on screen by (10+4*SkillLV)% (further modified by target- and caster base levels).
Angelus
Angelus
Increases the DEF from VIT of all party members on screen by (5*SkillLV)%. Does not increase anything else that has to do with VIT at all.
Blessing
Blessing
If used on Undead property or Demon family monsters, it halves their STR, DEX and INT, regardless of skill level.
Cure
Cure
Cures Blind, Confusion and Silence (limitation: you can't cure yourself from Silence since you can't cast while Silenced).
Holy Light
Holy Light
Summons a holy light to inflict 125% MATK as Holy elemental magic damage to counter evil.
Increase SP Recovery
Increase SP Recovery
Recovers (Maximum SP/500 + 3)*SkillLV SP per 10 full seconds when standing still and increases the efficiency of SP recovering items by +2% per SkillLV.
Safety Wall
Safety Wall
Creates a Safety Wall effect in 1 cell. The effect will protect anyone standing on that cell from 1+SkillLV Physical attacks. The attacks do not have to hit to count against the total number of protected hits. Multiple Safety Walls do not stack on one cell.
Resurrection
Resurrection
Returns a dead character to life with the indicated percentage of HP restored (see list below). When used on Undead property monsters, it has a chance to instantly kill or at least damage in the same way as Turn Undead at the same level.
Mace Mastery
Mace Mastery
Increases damage with Maces by +3*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Impositio Manus
Impositio Manus
You can change weapons at any time during the effect of this spell without disrupting it. When a second instance is cast on a target, then it will replace the first instance.
Suffragium
Suffragium
Reduces Cast Time of the next spell cast by target (if started within the duration). Has no effect on a spell that is already being cast (will effect the next spell instead). The casting of a 0 Cast Time spell will use up the effect with no benefit.
Aspersio
Aspersio
Aspersio can also be used as a weak attack. Using shift-click, you can target an Undead property or Demon family monsters and inflict 40 points of Holy property damage that ignores all defenses. Against other kinds of monsters, it does no damage, but consumes the Holy Water and SP anyway.
B.S Sacramenti
B.S Sacramenti
It also does an amount of Holy damage equal to half the power of a Heal of the same Skill Level to Undead property and Demon family monsters in the area of effect.
Sanctuary
Sanctuary
Undead property and Demon family monsters take Holy property damage equal to half the sanctuary's heal, rounded down and are knocked back out of the effect each time. The maximum number of valid healing targets is equal to 6+2*SkillLV, the maximum number of valid damage targets is equal to 3+SkillLV.
Slow Poison
Slow Poison
Stops damage from a Poison effect and allows you to recover HP/SP normally. However, does not actually cancel the Poison effect, so the DEF reduction effect is still a problem.
Status Recovery
Status Recovery
Recovery may inflict Blind effect on Undead property monsters. The chance of this occurring is equal to (100 - (MonsterINT/2 + MonsterVIT/3 + MonsterLUK/10)) %. A successful blinding will be accompanied by the usual chirping sound.
Kyrie Eleison
Kyrie Eleison
Any Magic attack will do full damage to the affected target, while still counting against the maximum damage and number of hits of Kyrie Eleison. Casting Holy Light or Assumptio on someone with this effect will cancel it entirely. When a second instance is cast on a target, then it will replace the first instance.
Magnificat
Magnificat
Increases the natural HP and natural SP recovery speed to 200% for all affected party members. This does not affect the Increase Recuperative and Spiritual Power skills. When a second instance is cast, then it will replace the first instance on any affected targets.
Gloria
Gloria
Gives the Gloria effect to all characters in party near the caster. The Gloria effect adds LUK +30. When a second instance is cast, then it will replace the first instance on any affected targets.
Lex Divina
Lex Divina
This skill has a chance of inflicting the Silence status on the selected target. Does not work against Boss monsters. The chance is equal to 100 - (TargetVIT + TargetLUK/8) + INT/15 %.
Turn Undead
Turn Undead
This skill only works on Undead property monsters, although it will cast on other types of monsters. Has a [(20*SkillLV) + LUK + INT + BaseLV + (1 - TargetHP/TargetMaxHP)*200]/1000 % (with a max 70%) chance to do holy damage equal to current HP on an Undead property monster.
Lex Aeterna
Lex Aeterna
The target will take double damage from the next damage source. Healing, misses and status effects do not trigger the effect. Cannot be cast on a Frozen or Stone Cursed target.
Magnus Exorcismus
Magnus Exorcismus
Calls down a Grand Cross in a 7x7 area around the targeted cell. Any Demon family and Undead property monsters entering the area of the effect suffer Holy property damage of MATK*SkillLV per wave. Waves occur approximately every 3 seconds and each wave appears to hit SkillLV times.
Redemptio
Redemptio
Sacrifices yourself to revive every party member within the caster's screen, restoring 50% of their MaxHP, but leaving you only with 1 HP.
Call Baby
Call Baby
Parent character summons adopted child to a spot adjacent to parent's current location.
Enlarge Weight LImit R
Enlarge Weight LImit R
Increases Maximum Weight Limit.
Playstyle
Weapon
Staff / Mace
Key stats
INT · DEX · VIT
Strong at
сапорт-паті · PvM-фарм · WoE-тил · MVP-сапорт
Primary damage stat
Magic · INT
HP / SP factor
HP 75 · SP 800
Class path
Novice Acolyte Priest

Change jobs at the Job Master (Prontera); transcend (rebirth) after 99/50 at Valkyrie. Episode 11.2 only, no 3rd-job.