Class · Episode 11.2
Sniper
Ranged
Стрілець · далекий бій
Transcendent / ep11.2
Overview
Sniper is the pinnacle of the archer path in Pre-Renewal Ragnarok Online — a transcendent class that transforms the Hunter into a precision killing machine at range. On uaRO's 1x rates, the Sniper grows into its role gradually, stacking DEX to the cap and leveraging falcon mechanics and traps for battlefield control. Passive True Sight and Falcon Assault make it the most dangerous solo ranged dealer in the game, capable of contesting MVP kills and holding chokepoints in Guild Wars.
Signature skills
Falcon Assault
Наводить сокола на ціль — масивний разовий удар, що ігнорує DEF
True Sight
Пасивний бафф: підвищує ATK, точність і критичний шанс, знімає Hide з усіх прихованих цілей у радіусі
Sharp Shooting
Потужний прямолінійний постріл із підвищеним крит-коефіцієнтом, що пронизує першу ціль
Wind Walk
Командний бафф на швидкість руху та Flee — незамінний у WoE та під час фарму
Ankle Snare
Ставить пастку, що знерухомлює ворога на декілька секунд — ключова утиліта контролю
All class skills
Skills available to this class, with descriptions.
Basic Skill
Allow to use an extra inventory that can hold 300 types of items. Talk to a Kafra to access it. All town Kafras offer this service, but some located in the wilderness may not.
First Aid
Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items.
Vulture's Eye
Increases range with bows by 1*SkillLV cells and increases HIT by 1 per SkillLV.
Improve Concentration
Increases DEX and AGI of the casting character by (2+1*SkillLV)%. Only affects DEX/AGI from base stat, job bonus, armor and Owl's Eye. Does not include cards. Detects hidden and cloaked characters within a 3 cells range.
Double Strafe
Ranged attack, that fires two arrows and hits with an ATK of (180+20*SkillLV)%. Requires an equipped bow. Only 1 arrow is consumed.
Arrow Shower
3x3 cells, ranged splash attack with an ATK of (75+5*SkillLV)%. Enemies hit by the attack are pushed back 2 cells. Requires an equipped bow. Only 1 arrow is consumed.
Arrow Crafting
Creates arrows from an item. Different items give different amounts and types of arrows. Cannot be used if above 50% weight.
Arrow Repel
Draws the bowstring to it's limit to fire a volley of arrows which inflicts 150% ATK physical damage and with enough force to push the target 5 cells back.
Skid Trap
Skid Traps are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any Hide revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Land Mine
This skill ignores DEF and MDEF and damage modification cards for size and family, but not elemental property. There is also a (5*SkillLV+30)% chance to stun targets for 5 seconds. This trap will affect Players in PVP zones, including the user.
Ankle Snare
Boss monsters are snared for 1/5th of the normal time and will teleport almost certainly when snared. A snared target cannot sit, stand or move away from the cell on which they are snared, but can use skills and items and make attacks on anyone within range.
Shockwave Trap
Shockwave Traps are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any Hide revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Sandman
A Sandman is invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any invisibility revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Flasher
Flashers are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any invisibility revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Freezing Trap
Chance to Freeze is Unknown and does not work against Boss monsters. Freezing Traps are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any invisibility revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Blast Mine
This skill ignores DEF and MDEF and damage modification cards for size and family, but not elemental property. This trap will affect Players in PVP zones, including the user. The caster can move the trap before it's activated.
Claymore Trap
This skill ignores DEF and MDEF and damage modification cards for size and family, but not elemental property. This trap will affect Players in PVP zones, including the user.
Remove Trap
Turns one set trap back into a Trap item. You only get one trap even if you needed two for setting it. Can be used with an Ankle Snare that has already caught a target, but in this case you will not get a Trap item. Only works with your own traps.
Talkie Box
Sets a trap with a 3x3 range which will last for 600 seconds and will display a prepared message for the person who triggers it.
Beast Bane
Increases damage to Brute and Insect family monsters by +4*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Falconry Mastery
Cost to hire is around 800z to normal Falcons, but may change for Scarf Falcons and Baby Falcons. If a Falcon is released, a new one must be hired.
Steel Crow
Adds 6*SkillLV damage to each hit with Blitz Beat. Note that Blitz Beat can do up to 5 hits.
Blitz Beat
Orders your Falcon to attack, delivering SkillLV hits to all enemies in a 3x3 area around the target for a total of ([DEX/10] + [INT/2] + 3*Steel Crow SkillLV + 40)*2) using Neutral Element. This skill ignores Def and MDEF and damage modification cards for size and family, but not elemental property.
Detect
Commands the Falcon to scout a targeted location to reveal all hidden enemies in a 7x7 area by consuming SP8.
Spring Trap
A trap visible to the user and within range is destroyed. No trap item is recovered. This skill can work on enemy traps (unlike Remove Trap).
Phantasmic Arrow
Launches an arrow of illusion from your bow. It has 150% ATK, and if it hits the enemy, it pushes them back 3 cells. You can use this skill even if you have no Arrows equipped.
Falcon Eyes
Increases all your stats by +5, also increases your HIT by +3 per SkillLV, damage by +2% per SkillLV, CRIT rate by 1 per SkillLV. Stacks with Attention Concentrate.
Falcon Assault
Order your Falcon to attack an enemy with enormous power. Increases the Attack Power of the Falcon attack (based on Blitz Beat of equal LV) by +(150+70*SkillLV)%. Attack Range: 3+(Vulture's Eye LV).
Focused Arrow Strike
If the target is closer than 14 cells, the corridor will continue up to its full length. It affects all enemies along this path with an increased ATK (by 50% per SkillLV) and a +20 bonus to CRIT.
Wind Walker
You and your party will receive Flee and movement speed upgrade, it will not stack with other Flee and Speed upgrading skills (no item based skills either, like Moonlight carded shoes). The bonuses are: +2% movement speed per SkillLV and SkillLV/2 rounded down to Flee.
Call Baby
Parent character summons adopted child to a spot adjacent to parent's current location.
Beast Strafing
If the target is a Beast-type and you used Double Strafing, you can use this skill to do extra Double Strafing on the target.
Enlarge Weight LImit R
Increases Maximum Weight Limit.
Playstyle
Weapon
Bow
Key stats
DEX · AGI · LUK
Strong at
PvM-фарм · MVP · дуелі · WoE-підтримка
Class mechanics
Detailed class mechanics →
Primary damage stat
Ranged · DEX
HP / SP factor
HP 85 · SP 400