Example for Archer Class:
So that OpenKore can use arrows of a given element on certain mobs
items_control.txt
macros.txt
config.txt
So that OpenKore can use arrows of a given element on certain mobs
items_control.txt
Code:
Arrow of Wind 600 1 0
Wind Arrow Quiver 2 1 0
Arrow 600 1 0
Fire Arrow 600 1 0
Crystal Arrow 600 1 0
Stone Arrow 600 1 0
Fire Arrow Quiver 2 1 0
Crystal Arrow Quiver 2 1 0
Stone Arrow Quiver 2 1 0
macros.txt
Code:
automacro _GStorage {
timeout 2
inventory "Meat" < 3, "Arrow" < 100, "Fire Arrow" < 50, "Crystal Arrow" < 50, "Stone Arrow" < 50
call {
do autostorage
}
}
config.txt
Code:
getAuto Wind Arrow Quiver {
minAmount 0
maxAmount 2
}
useSelf_item Wind Arrow Quiver {
inInventory Arrow of Wind < 100
}
getAuto Arrow {
minAmount 0
maxAmount 600
}
useSelf_item Fire Arrow Quiver {
inInventory Fire Arrow < 100
}
getAuto Fire Arrow Quiver {
minAmount 0
maxAmount 2
}
useSelf_item Crystal Arrow Quiver {
inInventory Crystal Arrow < 100
}
getAuto Crystal Arrow Quiver {
minAmount 0
maxAmount 2
}
useSelf_item Stone Arrow Quiver {
inInventory Stone Arrow < 100
}
getAuto Stone Arrow Quiver {
minAmount 0
maxAmount 2
}
autoSwitch Driller, Geographer, Sleeper {
arrow Fire Arrow
}
autoSwitch Goat {
arrow Crystal Arrow
}
autoSwitch Harpy {
arrow Stone Arrow
}
autoSwitch The Paper {
arrow Arrow
}