
Source: npc/quests/quests_airship.txt
1. Start at NPC Crewman at airplane,47,61,1.
2. In the first dialogue, use this script line as anchor: switch( select( "About the Airship...", "Leave a Comment" )) {.
3. The next decision point in the same flow is usually: switch( select( "About the Airship...", "Make a remark" )) {.
4. Continue the chain and complete its requirements (items/dialog/test).
5. File-level completion checkpoint: getitem 7311, 4;.