
Source: npc/jobs/2-1/wizard.txt
1. Start at NPC Wizard Guildsman at gef_tower,111,37,4.
2. In the first dialogue, use this script line as anchor: if (select("I want to become a Wizard.:...nothing.") == 1) {.
3. The next decision point in the same flow is usually: if (select("Yes, I do.:On second thought, Let me think about it.") == 1) {.
4. Continue the chain and complete its requirements (items/dialog/test).
5. File-level completion checkpoint: mes "Umm... You're well qualified, but you have some unused skill points left.";.