
Source: npc/jobs/2-2/monk.txt
1. Start at NPC Guarding Monk#mk at prt_monk,59,247,1.
2. In the first dialogue, use this script line as anchor: if (select("Ignore him.:Tell him.") == 1) {.
3. The next decision point in the same flow is usually: switch(select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) {.
4. Continue the chain and complete its requirements (items/dialog/test).
5. File-level completion checkpoint: callfunc "Job_Change",Job_Monk;.